WATCH / UNREAL ENGINE FILM
Cold stone.
Precise light.
Light follows the polished case and bracelet through a mineral setting. The film was created in Unreal Engine; the still images and exploded study below were rendered in Blender. Two approaches to the same watch, built around its silhouette, finish and midnight-blue palette.

FORM & CONSTRUCTION
Beyond the surface.
The assembled watch gives way to an exploded study. Separating the crystal, bezel and dial reveals the layers behind the silhouette, while a simplified movement suggests the mechanism within.


POSSIBLE APPLICATIONS
Product launch · Campaign hero images · Material close-ups · Short social films
A visual direction that can extend from one key image to a coordinated product campaign.
PROJECT NOTES & SOFTWARE
Self-initiated watch and campaign concept for NIVAL, a fictional brand.
Product modelling, materials, lighting, environments and animation — SCV3D.
The movement is a simplified visual interpretation, not an engineering specification.
Software — Blender · Unreal Engine · DaVinci Resolve
